Ah Supercell, the first Ludum Dare jam I ever participated in. This little game was lovingly crafted in C with the help of the SDL libraries. Collaborating to write a game in C with source control was certainly a learning experience, but it was all kinds of fun. I also worked to make the ports to other operating systems, though I’m pretty sure the Mac OSX version only runs on specific versions of Mac OSX. This project once again reminded me that it’s important to initialize chunks of memory that get allocated.
Ludum Dare page: http://www.ludumdare.com/compo/ludum-dare-23/comment-page-2/?action=preview&uid=10844