Over the past few months, I’ve been heavily involved in some heavily customized WordPress development projects. Well, years, actually. There’s a bit of boilerplate involved for sure, and that’s where code generators step in. At least I would argue that defining the callbacks and hooking into the necessary actions is boilerplate.
Posts Tagged: Tools
A little while ago, I entered the 36th Ludum Dare game jam, and ended up creating my first ever game with the Godot Engine: Floppi’s Relic Run. Check the LD link there for the download. This post is a bit of a post-mortem on the jam project, but also to spotlight the tools that made this remotely possible.